Based on the region the player is in, HLN-A will speak to the survivor/player based on the region, like English for English players, or Japanese for Japanese players.It has her personality as well as her carefree voice.HLN-A is meant to be a consciousness piece of the survivor Helena.Note that only creatures belonging to the survivor's tribe who started it will be teleported, but NOT those belonging to an alliance. Anyone within the vicinity and is in the same tribe or alliance as the survivor who started it will be teleported as well, regardless of whether or not they have cleared enough mission. HLN-A can be interacted to teleport to System Root with enough mission cleared per difficulty a location to fight the Final Genesis Boss. HLN-A sells several items in exchange for Hexagons. Often, the warping for the dino may fail, causing them to be left behind if the surrounding area for teleporting isn't suffice enough, or due to network latency.Įvery twenty minutes while logged into a server and alive she will flash yellow momentarily, and she can then be interacted with to produce 300 Hexagons and prompt a short message. The color of the teleporting dome represents where the survivor is being teleported to.Īny dino belonging to the tribe will be warped if its within close proximity. HLN-A can teleport survivors nearby that are within the tribe (and any tamed dino) to a selected biome and direction. To do so, you have to press "H" on PC or the "Back Button" on console while looking at the creature you want to scan. HLN-A can scan creatures and display their stats. HLN-A experienced a glitch where the coding for saying "hello world" still remained in her systems.A glitch messed up her emotion subroutines to a point HLN-A is actually sobbing.There was a glitch that messed around with HLN-A's vocabulary where she says "My hovercraft is full of eels" over and over.HLN-A experienced a glitch where she had to reboot her displays and she shows the celebrating display over fixing the glitch. A glitch made HLN-A sound like Helena Walker when her emotion subroutines were turned offline.HLN-A experienced a glitch where she spoke the general introduction when a survivor enters the Genesis Simulation.HLN-A almost got fixed by the glitch that made her speak a weather forecast.HLN-A speaks in a mysterious language that translates into "One language is never enough" but the glitch had multiple languages in it.There was a glitch that made HLN-A's voice stuck on a singing mode.HLN-A ended up having dinosaur speech and she notes that fixing a glitch can turn HLN-A inside-out if she isn't careful.HLN-A had to reboot her voice due to a glitch that scrambled her voice.She experienced a glitch that couldn't stay down to a point HLN-A belched.She acts like the voice in a phone where it waits for the caller to press buttons for a response.She was speaking in a garbled, gibberish fashion that she describes the aftertaste being rotten.In the Genesis: Part 1 Tidbit Glitches, there are many times HLN-A ends being glitched herself. Also, her appendages can move to distinguish direction and emotions. Even the hologram color changes depending on her emotion. The emoji projection in the middle of it changes to convey its emotions. HLN-A is a circular robot that has her eye change depending on the emotion it wants to convey to the survivor. There a multitude of responses and some instances include being idle for too long, and she would think and respond that the player is in another simulation, and being close to a baby creature where she would mention the player is having a selfie with it. When playing Genesis and doing things in the map, HLN-A would unpredictably respond to what the player is doing. With Helena doing many things on the ARKs and as a Homo Deus, HLN-A feels she has high expectations to meet and wants to do her best to meet them with her own achievements. Like Helena, HLN-A is a cheerful, optimistic and friendly AI that will do anything to help the survivor out but without the experiences of the former. Her creation coincides with Rockwell’s appearance on the colony ship. She was created when The One Who Waits entered the Genesis ship but left almost immediately after HLN-A was created. HLN-A was created by The One Who Waits ( ascended Helena ) as a means to aiding survivors in the Genesis Simulation ( Part 1 ) and somehow on the Genesis ship ( Part 2 ).
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